Entry tags:
Burroughs Training Regimen!
This here's the Burroughs training regimen for Nephenee Knight, and any who use the Training Arena Program!
Basically, the Program is some magic device that uses Burroughs to help fighters develop and train. It's a glorified simulation thing, essentially.
A Set of modules can consist of 1-7 of them in a row. Depending on number of modules in a Set, there is a limit on the time allowed per, in order to prevent injuries. Modules can be used by 1-4 people.
Attacks taken by user hurt, but are non-lethal, and safeguards are in place to prevent real injury or worse. Modules may be stopped at any time by user or an outsider. Weapon attacks that go out of the bounds of the simulation are nullified, protecting those outside. Attacks that WOULD be lethal end the simulation, and the user is given the reason why.
Key:
Basically, the Program is some magic device that uses Burroughs to help fighters develop and train. It's a glorified simulation thing, essentially.
A Set of modules can consist of 1-7 of them in a row. Depending on number of modules in a Set, there is a limit on the time allowed per, in order to prevent injuries. Modules can be used by 1-4 people.
Attacks taken by user hurt, but are non-lethal, and safeguards are in place to prevent real injury or worse. Modules may be stopped at any time by user or an outsider. Weapon attacks that go out of the bounds of the simulation are nullified, protecting those outside. Attacks that WOULD be lethal end the simulation, and the user is given the reason why.
Key:
Difficulty: ★☆☆☆☆ - ★★★★★, 1 being weakest, 5 being hardest
Forms allowed: Beorc (human), Pony, or any. Can be changed on most modules
Weapons allowed: Explains general weapons allowed
Magic allowed: Explains magic allowed
Items allowed: Explains general items allowed
Time range: 5:00 - 30:00 minutes. 30 minutes is the current max, to protect the user
Best Time: Best time on a module (Nephenee's, specifically)
Mistakes allowed: The max number of mistakes/hits taken by the user allowed
Enemy Strength: Can be either enemy strength overall or based on numbers, or both
Modules:
Modules:
Module 3 - No Nukes!
Forms allowed: Beorc
Weapons allowed: All non-magical
Magic allowed: None
Items allowed: All non-magical
Time range: 5:00 - 30:00 minutes
Best Time: 30:00
Mistakes allowed: 5
Enemy Strength: Strong (By way of quantity, usually)
Magic of any kind that isn't inherent to the user is forbidden. No spells, no fancy stuff, nada.